QA Engineer (UE5, PC/Console)

Nekki Limited
Кипр Опубликовано 20 мая 2026
Зарплата не указана
Полная занятость3–6 летДругое
Зарплата не указана

Описание

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles , focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times , and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me . We are currently looking for a QA Engineer to join the team of our upcoming PC/console project SPINE . SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features , including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms. Responsibilities: Test all functionality, including gameplay systems, physics, materials, AI, and levels Participate in continuous Smoke and Regression testing Contribute to test summary reports Develop and maintain checklists/test cases Collect performance data using Unreal Insights Collaborate with development teams, game/level designers, etc. Participate in Exploratory testing Actively contribute to improvement of testing processes What we are looking for: At least 2 years of experience in testing video games on Unreal Engine Understanding of the fundamental principles of performance testing and optimization of game systems Understanding of the basics of game development and testing on Unreal Engine Experience in testing core functionality, such as gameplay systems and physics Proficiency in using testing tools in Unreal Engine, including Unreal Editor, logging, and debugging tools Skills in writing and executing test cases and test plans for various game systems and features Experience with task and bug tracking systems like Jira Ability to analyze and document issues using detailed descriptions, screenshots, and video materials A desire to learn new technologies and testing methods in the context of Unreal Engine We offer: A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams) Support of professional development, participation in specialized conferences and educational events Remote work from all over the world Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment Competitive salary (depending on professional qualifications)
Описание
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles , focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times , and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me . We are currently looking for a QA Engineer to join the team of our upcoming PC/console project SPINE . SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features , including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms. Responsibilities: Test all functionality, including gameplay systems, physics, materials, AI, and levels Participate in continuous Smoke and Regression testing Contribute to test summary reports Develop and maintain checklists/test cases Collect performance data using Unreal Insights Collaborate with development teams, game/level designers, etc. Participate in Exploratory testing Actively contribute to improvement of testing processes What we are looking for: At least 2 years of experience in testing video games on Unreal Engine Understanding of the fundamental principles of performance testing and optimization of game systems Understanding of the basics of game development and testing on Unreal Engine Experience in testing core functionality, such as gameplay systems and physics Proficiency in using testing tools in Unreal Engine, including Unreal Editor, logging, and debugging tools Skills in writing and executing test cases and test plans for various game systems and features Experience with task and bug tracking systems like Jira Ability to analyze and document issues using detailed descriptions, screenshots, and video materials A desire to learn new technologies and testing methods in the context of Unreal Engine We offer: A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams) Support of professional development, participation in specialized conferences and educational events Remote work from all over the world Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment Competitive salary (depending on professional qualifications)

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