MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Create stylized 2D and 3D assets for an early-stage game prototype Help shape the visual style of the project Generate references and asset variations using AI tools, followed by manual polish Plan your own tasks and estimate timelines Work closely with the game designer and developers in a small prototyping team What you need to succeed: Genuine interest in games and 2+ years of experience in a similar role A strong portfolio showcasing relevant work Proficiency with Adobe Photoshop, Blender, Midjourney, Nano Banana, Hunyan 3D Solid understanding of composition, lighting, and color Ability to draw both by hand and using AI-assisted pipelines Strong time-management skills and the ability to estimate task scope Independence, ownership attitude, and strong communication skills Nice to have: Experience working with Unity Art education Experience with hyper-casual mobile projects What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Handle player requests and inquiries in English Monitor the status and stability of live game services Identify, escalate, and help resolve service-related issues What you need to succeed: Upper-intermediate English (written and spoken) Strong attention to detail and ability to learn quickly Reliability, punctuality, and a high level of responsibility Clear and confident communication skills, both written and verbal Solid gaming background in MMOGs and mobile games Good overall computer literacy What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Analyze core product and business metrics for the game, dig into what's driving the changes, and connect product updates to shifts in player behavior Drive product research — spot growth opportunities and pain points, then build and test data-backed hypotheses Plan and analyze A/B tests, apply quasi-experimental methods to measure the impact of product changes, and turn results into decisions Dive into game economy, monetization, retention, and engagement to understand what makes players tick Turn analysis into clear conclusions and recommendations, then present and defend them to the product team Use AI tools and analytical agents to speed up research, automate routine work, and get more out of the data What you need to succeed: Solid grasp of the mobile gaming market and core product metrics: retention, engagement, monetization, LTV, ARPU/ARPPU, conversion, and more Ability to independently frame and test hypotheses, run research, and turn findings into product recommendations Understanding of game design principles, game economy, monetization, and LiveOps Strong foundation in math statistics and probability theory, with a solid handle on designing and analyzing A/B tests Experience with analytical warehouses and databases (ClickHouse, PostgreSQL, BigQuery, Snowflake, or similar) Advanced SQL — comfortable writing complex analytical queries and working independently with large datasets Confident Python skills for data analysis, automation, and solving analytical problems Experience using modern AI tools in analytics: LLMs, AI assistants and agents for data analysis, writing and reviewing SQL/Python code, automating routine tasks, and accelerating research Nice to have: Experience building your own AI-assisted analytical workflows, agents, or automations What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Deploy and configure environment setups Maintain and improve monitoring systems React quickly to on-call incidents Diagnose and eliminate system bottlenecks Automate routine operations Contribute to the growth of the company’s IT infrastructure What you need to succeed: 3+ years of experience working with *nix systems on high-load projects Experience creating configuration management roles using Ansible or similar tools Strong understanding of Git and Gitflow principles Good knowledge of Kubernetes orchestration Experience automating tasks with Bash or Python Solid understanding of TCP/IP stack fundamentals Nice to have: Experience administering geographically distributed systems Strong troubleshooting skills for high-load environments Understanding of CI/CD principles Experience deploying and managing Kubernetes clusters Background in administering production environments built on Java or .NET Active GitHub account Experience working in the GameDev industry What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Plan and re-plan feature development for Tacticool, our mid-core mobile hit Monitor and control development quality across every production stage Organize team workflows and manage people to keep everyone moving in sync Own and continuously improve our development processes What you need to succeed: 2+ years of experience as a project manager in mobile game development Strong communication skills — you know how to listen, negotiate, and find common ground Hands-on experience with Jira/Tempo What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Create stylized 2D and 3D assets for an early-stage game prototype Help shape the visual style of the project Generate references and asset variations using AI tools, followed by manual polish Plan your own tasks and estimate timelines Work closely with the game designer and developers in a small prototyping team What you need to succeed: Genuine interest in games and 2+ years of experience in a similar role A strong portfolio showcasing relevant work Proficiency with Adobe Photoshop, Blender, Midjourney, Nano Banana, Hunyan 3D Solid understanding of composition, lighting, and color Ability to draw both by hand and using AI-assisted pipelines Strong time-management skills and the ability to estimate task scope Independence, ownership attitude, and strong communication skills Nice to have: Experience working with Unity Art education Experience with hyper-casual mobile projects What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Own the company-wide AI initiative map — track use cases, statuses, owners, and impact across every team Scout new AI opportunities — analyze workflows, spot automation potential, and put together proposals for new projects Coordinate incoming requests — clarify needs, connect people with the right experts, and drive requests through to results. Turn raw asks into clear analysis that actually supports decision-making Maintain the AI governance backbone — tool review guidelines, usage rules, registries, and approvals with InfoSec, Legal, Procurement, and other functions Keep adoption programs running — workshops, mentoring, a case study showcase, learning materials, and regular updates Drive internal AI communications — news, policy changes, available tools, success stories, and clear entry points for teams Engage with external vendors and industry peers — gather best practices, constraints, capabilities, and useful signals for our AI roadmap Deliver regular updates for the team and stakeholders — what's moving, what's blocked, and what decisions are needed What you need to succeed: Program/project management experience in complex, multi-stakeholder environments A knack for bringing order to chaos — structuring information, setting priorities, and pushing processes to a measurable result Strong communication skills — clear writing and speaking, the ability to align different teams, ask the right questions, and never lose context Experience with cross-functional processes: InfoSec, Legal, Procurement, HR/L&D, product, and technical teams A habit of digging into business processes to find the real problem — what we're solving, why it matters, and what impact we expect High ownership and autonomy — you show up with solutions, not just problems Solid AI literacy — you understand how modern AI tools apply to real workflows, along with their limits and risks Comfort working with metrics, statuses, and reporting — showing progress and impact, not just activity A pragmatic mindset — you build processes that help teams actually adopt AI, not process for its own sake Nice to have: Experience in AI/digital transformation or change management Track record launching training programs, hands-on workshops, or communities Background in a product or technical environment Understanding of LLM tools, AI automation, RAG, AI agents, or no-code/low-code platforms What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Design, develop and support gameplay mechanics for game prototypes Develop and maintain internal tools for fast prototyping Participate in the review of other developers’ solutions Suggest your own technical and, where relevant, game design solutions for prototypes Interact with QA specialists, game designers, producers, and other specialists to solve complex problems Optimize prototype code and prepare successful ideas for further development What you need to succeed: Deep knowledge of C# Knowledge of classical algorithms and data structures used in games Understanding of different programming principles (OOP, ECS, Functional) and ability to apply them to your work Experience in development of mobile games using Unity Engine Broad experience with core gameplay, UI, meta game systems, profiling, and optimization Interest in new technologies and ability to use them critically in development What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Deploy and configure environment setups Maintain and improve monitoring systems React quickly to on-call incidents Diagnose and eliminate system bottlenecks Automate routine operations Contribute to the growth of the company’s IT infrastructure What you need to succeed: 3+ years of experience working with *nix systems on high-load projects Experience creating configuration management roles using Ansible or similar tools Strong understanding of Git and Gitflow principles Good knowledge of Kubernetes orchestration Experience automating tasks with Bash or Python Solid understanding of TCP/IP stack fundamentals Nice to have: Experience administering geographically distributed systems Strong troubleshooting skills for high-load environments Understanding of CI/CD principles Experience deploying and managing Kubernetes clusters Background in administering production environments built on Java or .NET Active GitHub account Experience working in the GameDev industry What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Develop new automation features and support existing Platform Team functionality Own the delivery process for new features end to end: collaborate with product and project teams, gather requirements, estimate development time, and coordinate testing Work closely with cross-functional teams to improve internal tools and automation workflows What you need to succeed: Strong knowledge of Python, PostgreSQL, REST API development (both services and clients), and CI/CD tools such as TeamCity and GitLab Solid understanding of software development processes, including requirements gathering, time estimation, and debugging Hands-on experience working in macOS, Ubuntu, and Windows environments Practical experience with Python, Bash, Git, SSH, and TeamCity What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Develop, maintain, and enhance interfaces for the international gaming platform Collaborate with developers, testers, designers, managers, and other team members Evaluate architectural solutions What you need to succeed: 5+ years of commercial frontend development experience Strong command of Vanilla JavaScript Solid knowledge of TypeScript 3+ years working with modern versions of Vue and/or React Hands-on experience building complex frontend applications Deep understanding of frontend architecture — and a track record of designing it Solid grasp of client-server interaction patterns: REST and/or RPC APIs Proficiency in HTML, CSS, and SCSS/PostCSS Experience with modern build tools: Vite or Webpack A team player who thrives in code review and can back up technical decisions with clear reasoning Nice to have: Experience with SSR frameworks: Nuxt or Next.js Familiarity with state managers: Pinia, Vuex, Redux, Zustand, or similar UI kit or design system development experience Frontend performance optimization chops E2E testing experience with Playwright or Cypress Experience developing with LLM/AI coding agents: Cursor, Claude Code, Codex, or similar tools What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Own the full UI production cycle for a mobile game — from UX design and UI mockups to final layout and implementation Collaborate closely with developers, artists, and QA to deliver polished, player-friendly interfaces What you need to succeed: 1+ year of experience as a UX/UI Designer on mobile projects, with a strong portfolio Confident command of Figma and Adobe Photoshop, hands-on experience assembling UI in Unity, and working with task management systems like Jira Strong sense of ownership, proactive mindset, and ability to work effectively in a team environment What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Own the monthly financial reporting cycle for Cyprus entities, ensuring accuracy and on-time delivery Record and review accounting entries, including revenue recognition, operating expenses, financial instruments, accruals, and provisions, in full compliance with IFRS Review and approve payment requests, contracts, and financial agreements in line with internal policies Handle intercompany reconciliations and ensure group balances and movements are fully aligned Upload and validate financial data in the group financial planning and reporting system (FP) Support external audits: prepare documentation and respond to auditor requests Prepare and submit VAT returns and VIES declarations in accordance with Cyprus regulations; collaborate with external tax advisors when needed Ensure accurate and timely statistical reporting to the Central Bank of Cyprus What you need to succeed: Bachelor’s degree in Accounting, Finance, or a related field ACCA, ACA, or CPA (completed or in progress) 2+ years of accounting or finance experience, ideally in an international environment Strong knowledge of IFRS Familiarity with Cyprus tax regulations (VAT, VIES) is a plus Sharp analytical thinking and strong attention to detail Ability to manage multiple deadlines and work independently Excellent English communication skills What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you'll do: Plan and re-plan feature development for our mobile game Monitor and oversee development across all production stages Lead and organize team workflows, including people management Drive process improvements and evolve the way we work What you need to succeed: 2+ years of experience as a Project Manager in mobile game or app development within small teams Excellent communication skills — you know how to listen, align, and get to "yes" Hands-on experience with JIRA and Tempo What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players. We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more. Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia. Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters. What you’ll do: Handle player requests and inquiries in English Monitor the status and stability of live game services Identify, escalate, and help resolve service-related issues What you need to succeed: Upper-intermediate English (written and spoken) Strong attention to detail and ability to learn quickly Reliability, punctuality, and a high level of responsibility Clear and confident communication skills, both written and verbal Solid gaming background in MMOGs and mobile games Good overall computer literacy What we offer: Work remotely from all around the world Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms A strong team of specialists across different areas — access unique expertise and professional knowledge Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas Create great games and win the hearts of players Push the boundaries of the game industry and lead the way forward